EVENTS
Explore and Engineer with Cardboard: Part 2
Cardboard is an incredibly versatile building material that invites creativity, problem-solving, and hands-on exploration. In this workshop, you’ll dive into tools, techniques, and classroom-friendly strategies for helping students safely use cardboard as part of the engineering design process. Discover how simple materials can inspire big ideas and deepen students’ understanding of engineering concepts.
Code and Craft with Micro:bits Part 1
Looking for an innovative way to implement CA Computer Science Standards? The BBC Micro:bit is a pocket-sized, programmable device that helps learners understand how hardware and software work together. In this workshop, you’ll explore how students can tinker, code, and create with the Micro:bit while engaging deeply with CA CSS. Discover classroom-ready ideas that blend creativity, problem-solving, and hands-on computing.
Code and Craft with Micro:bits Part 2
Looking for an innovative way to implement CA Computer Science Standards? The BBC Micro:bit is a pocket-sized, programmable device that helps learners understand how hardware and software work together. In this workshop, you’ll explore how students can tinker, code, and create with the Micro:bit while engaging deeply with CA CSS. Discover classroom-ready ideas that blend creativity, problem-solving, and hands-on computing.
Design your Own Games: Part 1
In this workshop, you’ll explore how students can engage in the Engineering Design Process while creating their own playable games using simple, everyday materials. Discover how cardboard, paper, straws, and other common supplies can be transformed into unique targets, obstacles, and interactive elements, all driven by student creativity and problem-solving.
Design your Own Games: Part 2
In this workshop, you’ll explore how students can engage in the Engineering Design Process while creating their own playable games using simple, everyday materials. Discover how cardboard, paper, straws, and other common supplies can be transformed into unique targets, obstacles, and interactive elements, all driven by student creativity and problem-solving.
Explore and Engineer with Cardboard: Part 1
Cardboard is an incredibly versatile building material that invites creativity, problem-solving, and hands-on exploration. In this workshop, you’ll dive into tools, techniques, and classroom-friendly strategies for helping students safely use cardboard as part of the engineering design process. Discover how simple materials can inspire big ideas and deepen students’ understanding of engineering concepts.
Design and Create with Tinkercad and 3D Printers: Part 1
Explore, design, and create using Tinkercad, an accessible, online 3D modeling tool perfect for the classroom. In this hands-on workshop, you’ll design your own projects, prepare them for printing on our 3D printers, and collaborate with fellow educators to share ideas for bringing 3D printing into student learning. We’ll highlight connections to math concepts and NGSS standards, and discuss practical strategies for implementation.
Connect With Paper Circuits
With science education now featured on the California School Dashboard, there’s never been a better time to rethink how we teach it. Design, Craft, and Code is a hands-on workshop series that equips educators to bring the California NGSS to life through a STEAM-integrated, maker-centered approach—including creative connections to computer science.
Tinkering with micro:bits
Looking for a way to implement CA Computer Science Standards? The BBC Micro:bit is a pocket-sized computer that shows learners how hardware and software work together. Join us to learn how students engage with CA CSS while tinkering, coding and creating with the micro:bit.